HS-ETS1-1

Analyze a major global challenge to specify qualitative and quantitative criteria and constraints for solutions that account for societal needs and wants.

More Stories in HS-ETS1-1

  1. Environment

    Experiment: Remove microplastics from water with yeast

    Learn how yeast can be used to remove microplastics from contaminated water with this experiment.

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  2. Tech

    Nature-inspired rocket-nozzle redesign stands by for liftoff

    At the 2026 Regeneron ISEF competition, teens showed how they blasted past a problem that has limited use of super-efficient aerospike rocket engines.

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  3. Humans

    Experiment: Can humans recognize AI-generated images?

    An AI-made picture of an animal or flower might seem harmless, but fake images of people or events can spread misinformation.

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  4. Computing

    Teen’s new app guards against the rise of villainous AI bots

    Sometimes good chatbots and AI agents go rogue. A Regeneron ISEF finalist’s new app helps guard against bots developing dangerous personalities.

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  5. Artificial Intelligence

    Sneaky: AI auto-complete may be shaping our views

    People are increasingly using AI auto-complete features when writing. Those tools may change how we think — even without our knowing.

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  6. Tech

    Scientists Say: Technofossil

    Experts predict that the durability of modern, human-made materials will give rise to a radical new form of fossil.

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  7. Artificial Intelligence

    At least half of U.S. teens use chatbots for homework and more

    Most also feel optimistic about benefits of chatbots and other AI. But use of this tech varies quite a bit by race and family income.

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  8. Health & Medicine

    New study links early smartphone ownership to health risks

    The earlier kids get smartphones, the more likely they’ll get too little sleep, gain weight — and possibly develop depression, a new study suggests.

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  9. Physics

    Precise tee placement can improve golf driving, teen finds

    A homemade golf-ball-driving machine helped this middle-school engineer improve his own game.

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